Revive civilization, 5000 years after everything was destroyed. Lead yourtribe and explore the frozen earth. Harness its resources. Recruit surfacesurvivors to your cause. Build factories with powerful machines. And populateancient sites to relearn your tr
Revive civilization, 5000 years after everything was destroyed. Lead yourtribe and explore the frozen earth. Harness its resources. Recruit surfacesurvivors to your cause. Build factories with powerful machines. And populateancient sites to relearn your tribe’s forgotten technologies.
Revive is a game for 14 players with asymmetric player powers, highlyvariable setup, and no fighting or direct conflict. Playing through the 5-partcampaign unlocks additional contents, and once all contents have been unlocked,the game can be replayed indefinitely.
At the beginning of the game, each player gets a set of citizen cards, a tribeboard, as well as a huge dual-layer player board. The tribe board shows yourunique tribe ability and the ancient technologies that you may relearn duringthe game. The dual-layer player board is where you place your custom machinesand upgrade your card slots.
A main goal of the game is to reach and populate the large ancient sites.These ancient locations are randomized, and as they are important sources ofvictory points, they will shape your strategy differently each game.
On your turn you take two actions:
In addition you may use power to activate any number of your machines,modifying your actions.
Instead of taking two actions you may Hibernate. This will circulate yourcards, moving your played cards to your resting area, and releasing the cards inyour resting area back to you. In addition you regain your used power, so thatyou may activate your machines again.
The multi-use cards play an important role: Each card shows a resourceability (on the top) and a special ability (on the lower part). Playing a cardin one of your top slots activates the resource action; In a lower slot youactivate the special ability. You may install slot modules in the card slots,and these are activated whenever you play a card matching its color. It ispossible to find combinations that lets you chain cards, triggering several slotmodules and abilities in one action.
Building factories harness the power of the surrounding terrains, advancingyour marker on one of three machine tracks. This may unlock machines that can beactivated, using energy.
Reaching certain milestones lets you take an artifact from the main board.Each artifact boosts one of the three scoring categories on your personalscoring card.
The game ends when all artifacts have been taken, and the player with themost points wins.
Features:
Cost - $25
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