Casting Cost Card TypeEnchantment Aura RarityRare ArtistBen Wootten Legalities NOT LEGALStandardNOT LEGALFutureNOT LEGALHistoricNOT LEGALTimelessNOT LEGALGladiatorNOT LEGALPioneerNOT LEGALExplorerNOT LEGALModernLEGALLegacyNOT LEGALPauperLEGALVintageNOT LEG
Casting Cost Card TypeEnchantment Aura RarityRare ArtistBen Wootten Legalities NOT LEGALStandardNOT LEGALFutureNOT LEGALHistoricNOT LEGALTimelessNOT LEGALGladiatorNOT LEGALPioneerNOT LEGALExplorerNOT LEGALModernLEGALLegacyNOT LEGALPauperLEGALVintageNOT LEGALPennyLEGALCommanderLEGALOathbreakerNOT LEGALStandardbrawlNOT LEGALBrawlNOT LEGALAlchemyNOT LEGALPauper CommanderLEGALDuelNOT LEGALOldschoolNOT LEGALPremodernNOT LEGALPredh Enchant land
Enchanted land has “: Add two mana of any one color. Spend this mana only to cast outlaw spells or activate abilities of outlaw sources.” (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Whenever you cast your first outlaw spell each turn, you draw a card and you lose 1 life. function toggleLegality(e) { var element = document.getElementById(“info-item-legalities”) var closed = document.querySelector(“.legalities-closed”) var open = document.querySelector(“.legalities-open”) if (element.classList.contains(‘d-none’)) { element.classList.add(“d-block”) closed.classList.add(“d-none”) open.classList.add(“d-block”) element.classList.remove(“d-none”) closed.classList.remove(“d-block”) open.classList.remove(“d-none”) } else { element.classList.add(“d-none”) closed.classList.add(“d-block”) open.classList.add(“d-none”) element.classList.remove(“d-block”) closed.classList.remove(“d-none”) open.classList.remove(“d-block”) } }
Cost - $25
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